Game marketing audits › BROKEN SOUL : Boss Rush

BROKEN SOUL : Boss Rush marketing audit

Action, Casual, Indie, RPG · by DoubleJLabs · released Jul 16, 2026, 12:00 AM

BROKEN SOUL : Boss Rush

This is an automated marketing readiness audit of BROKEN SOUL : Boss Rush, based on its public Steam page, from DoubleJLabs. It scores how ready the game is to earn creator coverage and press, and flags what to improve.

A 2D Souls-like boss rush where you move across a 5x2 grid, dodge, parry, and strike with precise timing. 20+ unique boss-type monsters and 2 playable classes deliver short, dense battles.

62/ 100 marketing readiness

What is working

  • Focused, well-communicated hook: souls-like distilled to pure boss fights on a grid
  • Concrete scope (20+ bosses, 2 classes) and 8 screenshots set clear expectations

What to fix

  • 'Casual' tag clashes with a precision souls-like, wrong audience signal
  • Grid-based movement is unusual and needs the trailer to sell readability
  • Boss-rush games live or die on visual variety, ensure bosses look distinct

Who to pitch, and how

We identified 3 creator segments to pitch and 2 press angles for BROKEN SOUL : Boss Rush. See the exact segments and angles, then find and email the right creators, free.

Reveal the creators and press angles

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