Game marketing audits › I'm Making a Monster

I'm Making a Monster marketing audit 🥉 Bronze

Casual, Indie, Simulation · by zorkie studios · released Jul 5, 2026, 12:00 AM

I'm Making a Monster

This is an automated marketing readiness audit of I'm Making a Monster, based on its public Steam page, from zorkie studios. It scores how ready the game is to earn creator coverage and press, and flags what to improve.

Piece by piece, you pour your soul into the monster. This is your burden and you bear it willingly. Your friends think that this is unhealthy.

56/ 100 marketing readiness
Bronze Game Audit Badge
Bronze marketing badge
I'm Making a Monster scored 56/100 for marketing readiness

You have the Bronze badge, 4 points below Silver. Want to reach Gold? Fix the items above, then let CreatorFetch find the creators and press that get I'm Making a Monster actually covered.

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What is working

  • Distinctive emotional, narrative hook in the short description
  • Genuine grief/friendship theme gives press a human angle
  • Trailer present, part dress-up part dating-sim variety

What to fix

  • Short description is mood-only and never names the genre (narrative sim)
  • Only 5 screenshots, the batch minimum
  • Only 1 store language
  • 0 reviews at launch
  • Header art should be reviewed to convey the melancholic tone

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Who to pitch, and how

We identified 3 creator segments to pitch and 2 press angles for I'm Making a Monster. See the exact segments and angles, then find and email the right creators, free.

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