Game marketing audits › Shardstorm

Shardstorm marketing audit

Action, Casual, Indie, RPG · by Soul Persona, Melitha · released Jul 16, 2026, 12:00 AM

Shardstorm

This is an automated marketing readiness audit of Shardstorm, based on its public Steam page, from Soul Persona, Melitha. It scores how ready the game is to earn creator coverage and press, and flags what to improve.

A deep, replayable horde-survivor ARPG. Wield seven sentient Shards, battle Sin bosses, and break the game with infinite weapon scaling and skill trees.

66/ 100 marketing readiness

What is working

  • Horde-survivor with infinite scaling is a proven, clippable format
  • Seven sins theme gives a clear content and boss structure
  • Multiple systems (skill trees, loot) support long session content

What to fix

  • Only 7 screenshots, add build-showcase and boss shots
  • Description is heavy on lore, add concrete run length and build variety
  • Add Survivors-like or Bullet Heaven positioning in copy for the trend audience

Who to pitch, and how

We identified 3 creator segments to pitch and 2 press angles for Shardstorm. See the exact segments and angles, then find and email the right creators, free.

Reveal the creators and press angles

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