Game marketing audits › Shuttle 17

Shuttle 17 marketing audit

Action · by Orkhan Taghizade · released Jul 15, 2026, 12:00 AM

Shuttle 17

This is an automated marketing readiness audit of Shuttle 17, based on its public Steam page, from Orkhan Taghizade. It scores how ready the game is to earn creator coverage and press, and flags what to improve.

A fast-paced 2D space arcade game. Collect drifting energy shards, deliver them to planetary orbit slots, and dodge asteroids before time runs out. Easy to learn, hard to master, built for high-score

52/ 100 marketing readiness

What is working

  • Simple, clear loop: collect shards, deliver to orbit, dodge asteroids
  • Built for high-score chasers with easy-to-learn framing

What to fix

  • Very light concept, needs a distinct twist to stand out
  • Only 5 screenshots and a single Action tag limit discovery
  • Show varied stages or difficulty ramps
  • No leaderboard or content specifics stated

Who to pitch, and how

We identified 3 creator segments to pitch and 2 press angles for Shuttle 17. See the exact segments and angles, then find and email the right creators, free.

Reveal the creators and press angles

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