Game marketing audits › Shuttle 17
Shuttle 17 marketing audit
This is an automated marketing readiness audit of Shuttle 17, based on its public Steam page, from Orkhan Taghizade. It scores how ready the game is to earn creator coverage and press, and flags what to improve.
A fast-paced 2D space arcade game. Collect drifting energy shards, deliver them to planetary orbit slots, and dodge asteroids before time runs out. Easy to learn, hard to master, built for high-score
52/ 100 marketing readiness
What is working
- Simple, clear loop: collect shards, deliver to orbit, dodge asteroids
- Built for high-score chasers with easy-to-learn framing
What to fix
- Very light concept, needs a distinct twist to stand out
- Only 5 screenshots and a single Action tag limit discovery
- Show varied stages or difficulty ramps
- No leaderboard or content specifics stated
Who to pitch, and how
We identified 3 creator segments to pitch and 2 press angles for Shuttle 17. See the exact segments and angles, then find and email the right creators, free.
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