Game marketing audits › Three Days, No Words

Three Days, No Words marketing audit 🥈 Silver

Casual, Indie · by TechStrike Game Studio · released Jul 10, 2026, 12:00 AM

Three Days, No Words

This is an automated marketing readiness audit of Three Days, No Words, based on its public Steam page, from TechStrike Game Studio. It scores how ready the game is to earn creator coverage and press, and flags what to improve.

A short cozy visual novel about awkward conversations, cultural barriers, and the connections that can emerge when two people don't speak the same language.

63/ 100 marketing readiness
Silver Game Audit Badge
Silver marketing badge
Three Days, No Words scored 63/100 for marketing readiness

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What is working

  • Names the cozy visual novel genre and the language-barrier hook cleanly
  • 11 screenshots, strong for a VN
  • Clear, specific emotional premise, no lore dump

What to fix

  • Only 1 store language for a game literally about language, localize
  • Short description lacks a concrete mechanic, add what the player does
  • Note this is chapter one, set length and price expectations
  • Consider a free demo to convert on a niche VN

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Who to pitch, and how

We identified 3 creator segments to pitch and 2 press angles for Three Days, No Words. See the exact segments and angles, then find and email the right creators, free.

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