Game marketing audits › When The Past Was Around

When The Past Was Around marketing audit 🥉 Bronze

Games, Casual · by TOGE INTERACTIVE, PT · released Mar 13, 2022, 12:00 AM

When The Past Was Around

This is an automated marketing readiness audit of When The Past Was Around, based on its public App Store page, from TOGE INTERACTIVE, PT. It scores how ready the game is to earn creator coverage and press, and flags what to improve.

From Brigitta Rena, the creator of A Raven Monologue and She & The Light Bearer. When the Past was Around is an adventure point-and-click puzzle game about love, moving on, letting go, and the joy an

57/ 100 marketing readiness
🥉
Bronze marketing badge
When The Past Was Around scored 57/100 for marketing readiness

You have the Bronze badge, 3 points below Silver. Want to reach Gold? Fix the items above, then let CreatorFetch find the creators and press that get When The Past Was Around actually covered.

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What is working

  • Emotionally resonant hook (love, loss, letting go)
  • Acclaimed creator lineage (A Raven Monologue)
  • 6 screenshots and a distinctive melancholic art style

What to fix

  • No trailer for an emotion-led experience
  • Genre listed only as Casual, hides the point-and-click puzzle nature
  • Copy is poetic but light on what you actually do

Who to pitch, and how

We identified 3 creator segments to pitch and 2 press angles for When The Past Was Around. See the exact segments and angles, then find and email the right creators, free.

Reveal the creators and press angles

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